COMP222 Game Project
Mar 2025 - May 2025 | GODOT/C# · Closed Source
Project learning goals
An appreciation of the fundamental concepts associated with game development: game physics, game artificial intelligence, content generation; The ability to implement a simple game using an existing game engine
Game concept
The aim of the game prototype is to maximise score through killing enemy agents progressing through harder and harder waves, collecting dropped rubbish bags and protecting their rubbish heap.