COMP222 Game Project

Mar 2025 - May 2025 | GODOT/C# · Closed Source

Project learning goals

An appreciation of the fundamental concepts associated with game development: game physics, game artificial intelligence, content generation; The ability to implement a simple game using an existing game engine

Game concept

The aim of the game prototype is to maximise score through killing enemy agents progressing through harder and harder waves, collecting dropped rubbish bags and protecting their rubbish heap.