Infected Depths
Jan 2023 - Present | GODOT/C# · Closed Source
Project overview presentation
A work-in-progress game project that utilises the Godot game engine, utilises C# and has allowed for development of other skills in aspects related to building software, Such as game design, art assets, sound processing and implementation of 2D shaders written in a language similar to GLSL ES 3.0
Early development insight
With development being on and off the state of the project has gone through many iterations and changes since I first started. As of September 2024 the project has started on a clean state post migration to Godot 4.0.
Early artwork and animation pre-engine upgrade and development restart:

Game design document
In order to give myself scope and direction for the project, a game development document was produced: